Night Tour Pinball

How to Play Night Tour Pinball

A free pinball game set in the world's night cities, one table per city. Here are the rules, how scoring works, and a few tips.

▶ Play free now

CONTROLS

  • Flippers: tap the left half of the screen for the left flipper, the right half for the right flipper. Keyboard: ← / → or Z / M.
  • Launch: hold the Hold / Launch button next to the plunger; the longer you hold, the stronger the shot. Let go to launch. Keyboard: Space.
  • Pause: the ❚❚ button (top right). The ? button shows the tutorial again.

BALLS

  • Every game has 3 balls. The game ends when the last one drains.
  • Ball save: lose a ball in the first seconds after launch and you get it back (15 seconds on a city's first level, down to 3 seconds on its last level).
  • Kickback: when the green KICK light is on, a ball falling down the left outlane is kicked back up. Clear the three letter targets on the left to relight it.
  • Multiball: while two balls are in play, you only lose a ball when the last one drains.
  • One more ball: when your last ball is lost you can watch a short ad for an extra ball and keep your score.

SCORING

  • Bumpers (each city has its own: food stalls, racing tyres…) score on every hit.
  • Top lanes: light all three to raise the multiplier: 2× → 4× → 6× → 8× → 10×. Every point after that is multiplied.
  • Skill shot: launch straight into the lit lane for +100,000.
  • Ramp and rail: the ramp on the left and the rail on the right. Hit one and then the other within 5 seconds for a combo.
  • End-of-ball bonus grows with your bumper hits.

THE JACKPOT IN 3 STEPS

  1. Knock down the three letter targets on the left.
  2. Shoot the lock on the right to hold a ball.
  3. Multiball starts. Every ramp shot now scores the Jackpot.

BINGO CARD

  • The 3×3 card in the middle of the table: every feature you hit fills one square with that city's card.
  • Three in a row is a BINGO: bonus points and the kickback relights.
  • Fill all nine for the big full-card bonus.

STORY CHAPTERS

  • Each city has 7 chapters, each with a goal (for example: hit one bumper 8 times, or spin the spinner 20 times). Finish one for a big bonus.
  • Chapter 7 is the finale: every bumper scores 5× for 30 seconds.
  • Chapters open night by night: chapters 1–3 on your first night, then one more every night you come back.

LEVELS AND CARDS

  • Every table has its own card set per level. Collect all 9 cards of a level to unlock the next one.
  • Higher levels add new cards and new playfield parts (extra ramps, an orbit, more walls). The last level of each city is a gold set.
  • Each level has its own leaderboard. Pick the level on the city card in the lobby.
  • Gigi & Tashi · Park Walk is a special edition outside the tour: open to everyone from the first game, with one 9-card walk (6 cards complete it).

THE JOURNEY AND DIFFICULTY

  • The cities open one at a time: Taipei → Singapore → Seoul → Bangkok. Clear a city's last level and the next city opens.
  • There is no difficulty to pick: each city gets harder level by level, and each new city starts a little harder than the one before. Harder levels score more.
  • The Daily Challenge always uses the same normal rules for everyone.
WhereRulesScore
Taipei, level 1Outlanes closed, kickback, 15 s ball save×1
Bangkok, level 1Kickback, 8 s ball save×1.6
Every city's last levelNo kickback, 3 s ball save×2

TABLE GUIDES

Every table has its own page: the landmarks, what makes it different, the 7 chapters, every card and tips.

EVERY DAY

  • Daily challenge: one rule and one table for every player (one ball only, moon gravity…), changing at midnight UTC+8. Reach the target score once that day for 50 ⭐, and climb its own daily leaderboard.
  • Daily missions: three per day; complete them for stars.
  • Tonight's line-up: some tables change every night, with weekend-only specials.
  • Night Pass: open the game 7 days in a row for bigger rewards each day.

⭐ STARS

  • Earn: daily missions (30 / 50 / 80 stars) and the Night Pass (10–100 a day).
  • Extra ball: when your last ball drains, pay 50 ⭐ instead of watching an ad (once a day).
  • Ball skins: Gold, Neon Pink, Lantern Red, Ice Blue (100–200 ⭐).
  • Early chapter: open tomorrow's story chapter tonight for 150 ⭐.
  • Tap the ⭐ in the top corner to open the Star shop.

TIPS

  • Light the top lanes early: the multiplier makes everything after it worth more.
  • Go for the Jackpot when the kickback is lit; it is your safety net.
  • Log in with LINE or Google to keep your progress on every phone.